Create same joint in runtime after it is broken?
Posted: Fri Jul 25, 2014 3:18 pm
Hi,
I am creating a hinge joint which can be broken by applying a breaking impulse. Now , I want to add the hinge joint back between the object in runtime. How do I go about it?
Thanks,
W
I am creating a hinge joint which can be broken by applying a breaking impulse. Now , I want to add the hinge joint back between the object in runtime. How do I go about it?
Thanks,
W