thanks sparkprime... I am unsure how to achieve that

I have now decided I will create a generic shape for all aircraft type, a box shape, 3 gears, and I will scale the box according to the front gear position. So I can maintain a constant behaviour by having a constant shape, the box having a constant W/L/H ratio and the gears being at the same relative location.
Now, first I am unsure wether I need to scale the mass or not.
Also, even if I have read all the documentation concerning the raycast vehicles, including the notes made by Kester (
http://docs.google.com/Doc?docid=0AXVUZ ... 4Zmo&hl=en), I am still struggling with some properties (m_suspensionRestLength1 and m_maxSuspensionTravelCm - BTW why is the second parameter using centimeters ??!).
What I want to achieve is to make sure the wheels center altitude is the same as the body box shape min altitude (like on picture). I also want all the body pitch (rotation along x) is 0, in other words, that the chassis is parallel to the ground. I know I can change the gravity center for that.
but really, I have some difficulties to find the math that would let me do that ! any help would be really really welcome

Thanks
Greg
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