First of all thanks a lot to the community behind Bullet which is doing a great work, really !
I am coming here because I would like some help to solve a little issue that I have.
I have two rigid bodies. The right one is not moving and has a friction set to 1, while the left one has his friction set to 0, and has its velocity set to (2.0, 0, 0) making it moves like this:
But when the left body hits the right one, it bounces and goes in the opposite direction like this :
I don't want this to happen, I just want that when the left body hits the right one, it stops moving (no bounce at all). I have already tried to set both restitution to 0 but it did not work :s !
Any idea ?
Thanks for your help =) !
PS : I have another question for you guys ^^" ! How could i disable movement of a rigid body along the X axis, but only negatively ? (my body will only be able to go to the left and never to the right no matter what happens)