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PostPosted: Tue Mar 23, 2010 9:57 am 
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Joined: Wed Dec 30, 2009 8:30 pm
Posts: 34
Dear all,
In order to understand Bullet Soft Body collision detection, Is there any suggested reading/documentation for soft-soft, soft/rigid body collision detection besides the ones given at the end of Bullet User Manual that are respectively : Real Time Collision Detection, Collision Detection in Interactive 3D Environments and Physics Based Animation?
Regards,
Ugras

PS: I haven't received any reply from another board index, therefore, I'm asking the same question here.


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