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 Post subject: Re: Bullet & Bsp
PostPosted: Fri Mar 30, 2012 2:34 am 
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Joined: Fri Nov 04, 2005 2:22 pm
Posts: 34
First test of ragdoll in mE + +
Yes! I know! The model that I did is not perfect (with Milkshape).
I am not a modeler, I'm a programmer: P
As always, music by me ^^


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 Post subject: Re: Bullet & Bsp
PostPosted: Mon Apr 02, 2012 2:48 am 
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Some test with rayTest...


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 Post subject: Re: Bullet & Bsp
PostPosted: Mon Apr 02, 2012 9:45 pm 
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Taking Objects On mE++


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 Post subject: Re: Bullet & Bsp
PostPosted: Wed Apr 04, 2012 10:28 pm 
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In world-rotating...


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 Post subject: Re: Bullet & Bsp
PostPosted: Sun Apr 15, 2012 5:49 pm 
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Another test in world rotating..


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 Post subject: Re: Bullet & Bsp
PostPosted: Sun Apr 15, 2012 8:33 pm 
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In a small room... :mrgreen:


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 Post subject: Re: Bullet & Bsp
PostPosted: Mon Apr 16, 2012 2:04 pm 
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Bullet Physics and Conveyors


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 Post subject: Re: Bullet & Bsp
PostPosted: Wed Apr 18, 2012 8:16 pm 
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ok, another effort...Bullet Physics - Ragdoll and Conveyors


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 Post subject: Re: Bullet & Bsp
PostPosted: Wed May 02, 2012 12:54 am 
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Bullet2.79 and mE++ 2.0 - Simulation


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 Post subject: Re: Bullet & Bsp
PostPosted: Thu May 03, 2012 12:11 am 
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Another study...ragdoll in water


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 Post subject: Re: Bullet & Bsp
PostPosted: Thu May 10, 2012 9:10 pm 
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Study Bullet...underwater


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 Post subject: Re: Bullet & Bsp
PostPosted: Fri May 18, 2012 10:21 am 
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Doors & Bullet


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 Post subject: Re: Bullet & Bsp
PostPosted: Sat May 19, 2012 3:25 pm 
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cam...


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 Post subject: Re: Bullet & Bsp
PostPosted: Tue May 29, 2012 11:49 pm 
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these days, here in Italy we have the earthquake .... while I do this video, my chair is shaking on the floor ...
so here's an idea ..
Earthquake & Bullet


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 Post subject: Re: Bullet & Bsp
PostPosted: Thu May 31, 2012 11:20 pm 
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Bullet in large world of mE++


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