SoftBody generates Uninitialised error on valgrind

Post Reply
czuber
Posts: 6
Joined: Thu Mar 14, 2013 9:56 pm

SoftBody generates Uninitialised error on valgrind

Post by czuber »

Hi all,

The physics works very well. I'm just getting this error on valgrind when the rigidbody comes closer to the softbody.
The same error occours using CreatePatch instead CreatePatchUV :'(

Here is my code:

Initializing physics:

Code: Select all

collisionConfiguration = new btSoftBodyRigidBodyCollisionConfiguration();

dispatcher = 0;

dispatcher = new btCollisionDispatcher(collisionConfiguration);

btVector3 worldAabbMin(-100,-100,-100);
btVector3 worldAabbMax(100,100,100);

broadPhase = new btAxisSweep3(worldAabbMin,worldAabbMax,16384); //32766);

softBodyWorldInfo.m_dispatcher = dispatcher;
softBodyWorldInfo.m_broadphase = broadPhase;
softBodyWorldInfo.m_gravity.setValue(0,-10,0);

solver = new btSequentialImpulseConstraintSolver();

dynamicsWorld = new btSoftRigidDynamicsWorld(dispatcher,broadPhase,solver,collisionConfiguration);
dynamicsWorld->getDispatchInfo().m_enableSPU = true;

softBodyWorldInfo.m_sparsesdf.Initialize();
Creating the SoftBody:

Code: Select all

const btScalar	x=8.f;
const btScalar	y1=3.8f;
const btScalar	y2=2.f;
const btScalar z=0.f;

netBody = btSoftBodyHelpers::CreatePatchUV(Physics::getInstance()->getSoftBodyWorldInfo(),
btVector3(-x,y1,z),
btVector3(x,y1,z),
btVector3(-x,y2,z),
btVector3(x,y2,z),
                 resx,
                 resy,
                 1+2+4+8+16,
                 false,
                 texCoords);

netBody->getCollisionShape()->setMargin(0.3f);

btSoftBody::Material* pm=netBody->appendMaterial();
pm->m_kLST = 1.f;
pm->m_kAST = 1.f;
pm->m_kVST = 1.f;
pm->m_flags		-=	btSoftBody::fMaterial::DebugDraw;

netBody->generateBendingConstraints(2,pm);

netBody->m_cfg.piterations = 10;
netBody->m_cfg.kCHR = 1;
netBody->m_cfg.kSRHR_CL = 1;

netBody->setTotalMass(1.0f);

Physics::getInstance()->addSoftBody(netBody, collisionCfg, collisionSelfNet);
Stepping:

Code: Select all

            dynamicsWorld->stepSimulation(timeDiff);
            softBodyWorldInfo.m_sparsesdf.GarbageCollect();
Valgrind Error:

Code: Select all

==5681== Use of uninitialised value of size 8
==5681==    at 0x49984B: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) [clone .constprop.473] 
==5681==    by 0x49FC43: btSoftColliders::CollideSDF_RS::DoNode(btSoftBody::Node&) const 
==5681==    by 0x49D033: btDbvt::collideTV(btDbvtNode const*, btDbvtAabbMm const&, btDbvt::ICollide&) const 
==5681==    by 0x48B832: btSoftBody::defaultCollisionHandler(btCollisionObjectWrapper const*) 
==5681==    by 0x4EBE98: btCollisionDispatcher::defaultNearCallback(btBroadphasePair&, btCollisionDispatcher&, btDispatcherInfo const&) 
==5681==    by 0x4EC277: btCollisionPairCallback::processOverlap(btBroadphasePair&) 
==5681==    by 0x4E9402: btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback*, btDispatcher*)
==5681==    by 0x4EB88B: btCollisionDispatcher::dispatchAllCollisionPairs(btOverlappingPairCache*, btDispatcherInfo const&, btDispatcher*)
==5681==    by 0x4ED10F: btCollisionWorld::performDiscreteCollisionDetection() 
==5681==    by 0x4BD129: btDiscreteDynamicsWorld::internalSingleStepSimulation(float) 
==5681==    by 0x4A8B84: btSoftRigidDynamicsWorld::internalSingleStepSimulation(float)
==5681==    by 0x4BA351: btDiscreteDynamicsWorld::stepSimulation(float, int, float)
==5681==  Uninitialised value was created by a stack allocation
==5681==    at 0x499520: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) [clone .constprop.473]
==5681== 
==5681== Conditional jump or move depends on uninitialised value(s)
==5681==    at 0x4997B0: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) [clone .constprop.473]
==5681==    by 0x49FC43: btSoftColliders::CollideSDF_RS::DoNode(btSoftBody::Node&) const
==5681==    by 0x49D033: btDbvt::collideTV(btDbvtNode const*, btDbvtAabbMm const&, btDbvt::ICollide&) const 
==5681==    by 0x48B832: btSoftBody::defaultCollisionHandler(btCollisionObjectWrapper const*) 
==5681==    by 0x4EBE98: btCollisionDispatcher::defaultNearCallback(btBroadphasePair&, btCollisionDispatcher&, btDispatcherInfo const&)
==5681==    by 0x4EC277: btCollisionPairCallback::processOverlap(btBroadphasePair&)
==5681==    by 0x4E9402: btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback*, btDispatcher*)
==5681==    by 0x4EB88B: btCollisionDispatcher::dispatchAllCollisionPairs(btOverlappingPairCache*, btDispatcherInfo const&, btDispatcher*) 
==5681==    by 0x4ED10F: btCollisionWorld::performDiscreteCollisionDetection()
==5681==    by 0x4BD129: btDiscreteDynamicsWorld::internalSingleStepSimulation(float)
==5681==    by 0x4A8B84: btSoftRigidDynamicsWorld::internalSingleStepSimulation(float) 
==5681==    by 0x4BA351: btDiscreteDynamicsWorld::stepSimulation(float, int, float) 
==5681==  Uninitialised value was created by a stack allocation
==5681==    at 0x499520: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) [clone .constprop.473] 
I'm still working on it. Based on "Cloth" Sample.
Am I forgetting something? I'm using bullet-2.81-rev2613
Thanks!
czuber
Posts: 6
Joined: Thu Mar 14, 2013 9:56 pm

Re: SoftBody generates Uninitialised error on valgrind

Post by czuber »

I'm sorry, here is the error with debug version of bullet:

Code: Select all

==22262== Conditional jump or move depends on uninitialised value(s)
==22262==    at 0x4524C5: btAlignedObjectArray<btSparseSdf<3>::Cell*>::operator[](int) (btAlignedObjectArray.h:177)
==22262==    by 0x49EE74: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) (btSparseSDF.h:165)
==22262==    by 0x48AC3F: btSoftBody::checkContact(btCollisionObjectWrapper const*, btVector3 const&, float, btSoftBody::sCti&) const (btSoftBody.cpp:2243)
==22262==    by 0x499F5B: btSoftColliders::CollideSDF_RS::DoNode(btSoftBody::Node&) const (btSoftBodyInternals.h:822)
==22262==    by 0x499E2C: btSoftColliders::CollideSDF_RS::Process(btDbvtNode const*) (btSoftBodyInternals.h:814)
==22262==    by 0x496AD3: btDbvt::collideTV(btDbvtNode const*, btDbvtAabbMm const&, btDbvt::ICollide&) const (btDbvt.h:946)
==22262==    by 0x490CEB: btSoftBody::defaultCollisionHandler(btCollisionObjectWrapper const*) (btSoftBody.cpp:3163)
==22262==    by 0x4AF834: btDefaultSoftBodySolver::processCollision(btSoftBody*, btCollisionObjectWrapper const*) (btDefaultSoftBodySolver.cpp:135)
==22262==    by 0x4AD183: btSoftRigidCollisionAlgorithm::processCollision(btCollisionObjectWrapper const*, btCollisionObjectWrapper const*, btDispatcherInfo const&, btManifoldResult*) (btSoftRigidCollisionAlgorithm.cpp:68)
==22262==    by 0x4E5C17: btCollisionDispatcher::defaultNearCallback(btBroadphasePair&, btCollisionDispatcher&, btDispatcherInfo const&) (btCollisionDispatcher.cpp:279)
==22262==    by 0x4E6467: btCollisionPairCallback::processOverlap(btBroadphasePair&) (btCollisionDispatcher.cpp:230)
==22262==    by 0x4E3CB5: btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback*, btDispatcher*) (btOverlappingPairCache.cpp:387)
==22262==  Uninitialised value was created by a stack allocation
==22262==    at 0x4A1FEB: btSparseSdf<3>::Hash(int, int, int, btCollisionShape const*) (btSparseSDF.h:285)
==22262== 
==22262== Conditional jump or move depends on uninitialised value(s)
==22262==    at 0x4524EF: btAlignedObjectArray<btSparseSdf<3>::Cell*>::operator[](int) (btAlignedObjectArray.h:178)
==22262==    by 0x49EE74: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) (btSparseSDF.h:165)
==22262==    by 0x48AC3F: btSoftBody::checkContact(btCollisionObjectWrapper const*, btVector3 const&, float, btSoftBody::sCti&) const (btSoftBody.cpp:2243)
==22262==    by 0x499F5B: btSoftColliders::CollideSDF_RS::DoNode(btSoftBody::Node&) const (btSoftBodyInternals.h:822)
==22262==    by 0x499E2C: btSoftColliders::CollideSDF_RS::Process(btDbvtNode const*) (btSoftBodyInternals.h:814)
==22262==    by 0x496AD3: btDbvt::collideTV(btDbvtNode const*, btDbvtAabbMm const&, btDbvt::ICollide&) const (btDbvt.h:946)
==22262==    by 0x490CEB: btSoftBody::defaultCollisionHandler(btCollisionObjectWrapper const*) (btSoftBody.cpp:3163)
==22262==    by 0x4AF834: btDefaultSoftBodySolver::processCollision(btSoftBody*, btCollisionObjectWrapper const*) (btDefaultSoftBodySolver.cpp:135)
==22262==    by 0x4AD183: btSoftRigidCollisionAlgorithm::processCollision(btCollisionObjectWrapper const*, btCollisionObjectWrapper const*, btDispatcherInfo const&, btManifoldResult*) (btSoftRigidCollisionAlgorithm.cpp:68)
==22262==    by 0x4E5C17: btCollisionDispatcher::defaultNearCallback(btBroadphasePair&, btCollisionDispatcher&, btDispatcherInfo const&) (btCollisionDispatcher.cpp:279)
==22262==    by 0x4E6467: btCollisionPairCallback::processOverlap(btBroadphasePair&) (btCollisionDispatcher.cpp:230)
==22262==    by 0x4E3CB5: btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback*, btDispatcher*) (btOverlappingPairCache.cpp:387)
==22262==  Uninitialised value was created by a stack allocation
==22262==    at 0x4A1FEB: btSparseSdf<3>::Hash(int, int, int, btCollisionShape const*) (btSparseSDF.h:285)
==22262== 
==22262== Use of uninitialised value of size 8
==22262==    at 0x49EE83: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) (btSparseSDF.h:166)
==22262==    by 0x48AC3F: btSoftBody::checkContact(btCollisionObjectWrapper const*, btVector3 const&, float, btSoftBody::sCti&) const (btSoftBody.cpp:2243)
==22262==    by 0x499F5B: btSoftColliders::CollideSDF_RS::DoNode(btSoftBody::Node&) const (btSoftBodyInternals.h:822)
==22262==    by 0x499E2C: btSoftColliders::CollideSDF_RS::Process(btDbvtNode const*) (btSoftBodyInternals.h:814)
==22262==    by 0x496AD3: btDbvt::collideTV(btDbvtNode const*, btDbvtAabbMm const&, btDbvt::ICollide&) const (btDbvt.h:946)
==22262==    by 0x490CEB: btSoftBody::defaultCollisionHandler(btCollisionObjectWrapper const*) (btSoftBody.cpp:3163)
==22262==    by 0x4AF834: btDefaultSoftBodySolver::processCollision(btSoftBody*, btCollisionObjectWrapper const*) (btDefaultSoftBodySolver.cpp:135)
==22262==    by 0x4AD183: btSoftRigidCollisionAlgorithm::processCollision(btCollisionObjectWrapper const*, btCollisionObjectWrapper const*, btDispatcherInfo const&, btManifoldResult*) (btSoftRigidCollisionAlgorithm.cpp:68)
==22262==    by 0x4E5C17: btCollisionDispatcher::defaultNearCallback(btBroadphasePair&, btCollisionDispatcher&, btDispatcherInfo const&) (btCollisionDispatcher.cpp:279)
==22262==    by 0x4E6467: btCollisionPairCallback::processOverlap(btBroadphasePair&) (btCollisionDispatcher.cpp:230)
==22262==    by 0x4E3CB5: btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback*, btDispatcher*) (btOverlappingPairCache.cpp:387)
==22262==    by 0x4E59FD: btCollisionDispatcher::dispatchAllCollisionPairs(btOverlappingPairCache*, btDispatcherInfo const&, btDispatcher*) (btCollisionDispatcher.cpp:244)
==22262==  Uninitialised value was created by a stack allocation
==22262==    at 0x4A1FEB: btSparseSdf<3>::Hash(int, int, int, btCollisionShape const*) (btSparseSDF.h:285)
==22262== 
==22262== Use of uninitialised value of size 8
==22262==    at 0x49EFC1: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) (btSparseSDF.h:185)
==22262==    by 0x48AC3F: btSoftBody::checkContact(btCollisionObjectWrapper const*, btVector3 const&, float, btSoftBody::sCti&) const (btSoftBody.cpp:2243)
==22262==    by 0x499F5B: btSoftColliders::CollideSDF_RS::DoNode(btSoftBody::Node&) const (btSoftBodyInternals.h:822)
==22262==    by 0x499E2C: btSoftColliders::CollideSDF_RS::Process(btDbvtNode const*) (btSoftBodyInternals.h:814)
==22262==    by 0x496AD3: btDbvt::collideTV(btDbvtNode const*, btDbvtAabbMm const&, btDbvt::ICollide&) const (btDbvt.h:946)
==22262==    by 0x490CEB: btSoftBody::defaultCollisionHandler(btCollisionObjectWrapper const*) (btSoftBody.cpp:3163)
==22262==    by 0x4AF834: btDefaultSoftBodySolver::processCollision(btSoftBody*, btCollisionObjectWrapper const*) (btDefaultSoftBodySolver.cpp:135)
==22262==    by 0x4AD183: btSoftRigidCollisionAlgorithm::processCollision(btCollisionObjectWrapper const*, btCollisionObjectWrapper const*, btDispatcherInfo const&, btManifoldResult*) (btSoftRigidCollisionAlgorithm.cpp:68)
==22262==    by 0x4E5C17: btCollisionDispatcher::defaultNearCallback(btBroadphasePair&, btCollisionDispatcher&, btDispatcherInfo const&) (btCollisionDispatcher.cpp:279)
==22262==    by 0x4E6467: btCollisionPairCallback::processOverlap(btBroadphasePair&) (btCollisionDispatcher.cpp:230)
==22262==    by 0x4E3CB5: btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback*, btDispatcher*) (btOverlappingPairCache.cpp:387)
==22262==    by 0x4E59FD: btCollisionDispatcher::dispatchAllCollisionPairs(btOverlappingPairCache*, btDispatcherInfo const&, btDispatcher*) (btCollisionDispatcher.cpp:244)
==22262==  Uninitialised value was created by a stack allocation
==22262==    at 0x4A1FEB: btSparseSdf<3>::Hash(int, int, int, btCollisionShape const*) (btSparseSDF.h:285)
==22262== 
==22262== Use of uninitialised value of size 8
==22262==    at 0x49EFE0: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) (btSparseSDF.h:185)
==22262==    by 0x48AC3F: btSoftBody::checkContact(btCollisionObjectWrapper const*, btVector3 const&, float, btSoftBody::sCti&) const (btSoftBody.cpp:2243)
==22262==    by 0x499F5B: btSoftColliders::CollideSDF_RS::DoNode(btSoftBody::Node&) const (btSoftBodyInternals.h:822)
==22262==    by 0x499E2C: btSoftColliders::CollideSDF_RS::Process(btDbvtNode const*) (btSoftBodyInternals.h:814)
==22262==    by 0x496AD3: btDbvt::collideTV(btDbvtNode const*, btDbvtAabbMm const&, btDbvt::ICollide&) const (btDbvt.h:946)
==22262==    by 0x490CEB: btSoftBody::defaultCollisionHandler(btCollisionObjectWrapper const*) (btSoftBody.cpp:3163)
==22262==    by 0x4AF834: btDefaultSoftBodySolver::processCollision(btSoftBody*, btCollisionObjectWrapper const*) (btDefaultSoftBodySolver.cpp:135)
==22262==    by 0x4AD183: btSoftRigidCollisionAlgorithm::processCollision(btCollisionObjectWrapper const*, btCollisionObjectWrapper const*, btDispatcherInfo const&, btManifoldResult*) (btSoftRigidCollisionAlgorithm.cpp:68)
==22262==    by 0x4E5C17: btCollisionDispatcher::defaultNearCallback(btBroadphasePair&, btCollisionDispatcher&, btDispatcherInfo const&) (btCollisionDispatcher.cpp:279)
==22262==    by 0x4E6467: btCollisionPairCallback::processOverlap(btBroadphasePair&) (btCollisionDispatcher.cpp:230)
==22262==    by 0x4E3CB5: btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback*, btDispatcher*) (btOverlappingPairCache.cpp:387)
==22262==    by 0x4E59FD: btCollisionDispatcher::dispatchAllCollisionPairs(btOverlappingPairCache*, btDispatcherInfo const&, btDispatcher*) (btCollisionDispatcher.cpp:244)
==22262==  Uninitialised value was created by a stack allocation
==22262==    at 0x4A1FEB: btSparseSdf<3>::Hash(int, int, int, btCollisionShape const*) (btSparseSDF.h:285)
==22262== 
==22262== Conditional jump or move depends on uninitialised value(s)
==22262==    at 0x49EEDC: btSparseSdf<3>::Evaluate(btVector3 const&, btCollisionShape const*, btVector3&, float) (btSparseSDF.h:171)
==22262==    by 0x48AC3F: btSoftBody::checkContact(btCollisionObjectWrapper const*, btVector3 const&, float, btSoftBody::sCti&) const (btSoftBody.cpp:2243)
==22262==    by 0x499F5B: btSoftColliders::CollideSDF_RS::DoNode(btSoftBody::Node&) const (btSoftBodyInternals.h:822)
==22262==    by 0x499E2C: btSoftColliders::CollideSDF_RS::Process(btDbvtNode const*) (btSoftBodyInternals.h:814)
==22262==    by 0x496AD3: btDbvt::collideTV(btDbvtNode const*, btDbvtAabbMm const&, btDbvt::ICollide&) const (btDbvt.h:946)
==22262==    by 0x490CEB: btSoftBody::defaultCollisionHandler(btCollisionObjectWrapper const*) (btSoftBody.cpp:3163)
==22262==    by 0x4AF834: btDefaultSoftBodySolver::processCollision(btSoftBody*, btCollisionObjectWrapper const*) (btDefaultSoftBodySolver.cpp:135)
==22262==    by 0x4AD183: btSoftRigidCollisionAlgorithm::processCollision(btCollisionObjectWrapper const*, btCollisionObjectWrapper const*, btDispatcherInfo const&, btManifoldResult*) (btSoftRigidCollisionAlgorithm.cpp:68)
==22262==    by 0x4E5C17: btCollisionDispatcher::defaultNearCallback(btBroadphasePair&, btCollisionDispatcher&, btDispatcherInfo const&) (btCollisionDispatcher.cpp:279)
==22262==    by 0x4E6467: btCollisionPairCallback::processOverlap(btBroadphasePair&) (btCollisionDispatcher.cpp:230)
==22262==    by 0x4E3CB5: btHashedOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback*, btDispatcher*) (btOverlappingPairCache.cpp:387)
==22262==    by 0x4E59FD: btCollisionDispatcher::dispatchAllCollisionPairs(btOverlappingPairCache*, btDispatcherInfo const&, btDispatcher*) (btCollisionDispatcher.cpp:244)
==22262==  Uninitialised value was created by a stack allocation
==22262==    at 0x4A1FEB: btSparseSdf<3>::Hash(int, int, int, btCollisionShape const*) (btSparseSDF.h:285)

The error starts here:

Code: Select all

		Cell*&			root=cells[static_cast<int>(h%cells.size())];       //<--------------- Line 165 of btSparseSDF.h

Code: Select all

		SIMD_FORCE_INLINE T& operator[](int n)
		{
			btAssert(n>=0);                    //<--------------- Line 177 of btAlignedObjectArray.h
			btAssert(n<size());
			return m_data[n];
		}
Seems that cells[n] couldn't be null. But cells.size() = 2383.
The Initializes is OK
It happens in the first approach with the softbody.

Any Idea? :?
Thanks again!
Xcoder79
Posts: 42
Joined: Sun Aug 07, 2011 5:27 am

Re: SoftBody generates Uninitialised error on valgrind

Post by Xcoder79 »

Hi

I would have a look at bullet softbody demo that came with the sdk, the sofbodies in the demo a configured diffrent from yours.
czuber
Posts: 6
Joined: Thu Mar 14, 2013 9:56 pm

Re: SoftBody generates Uninitialised error on valgrind

Post by czuber »

Thank you Xcoder79,

That's exactly what I'm trying to do. It is very different now. I've started by the Soft Cloth demo (but with CreatePatchUV by @mi076 instead Cloth's CreatePatch - BTW this generates error too :( ). But as I'm making a c++ game, with a few managers and entities, maybe I got lost.

But I think the solution is going to arise in a few days, and I'll post here with a big smile hehe. Until there, any suggests will be welcome.

Could you point these differences?

Thanks!
czuber
Posts: 6
Joined: Thu Mar 14, 2013 9:56 pm

Re: SoftBody generates Uninitialised error on valgrind

Post by czuber »

Hello,

After a lot of tries and investigation, I can't find the reason of this error. I also tried with the today's git version of bullet but nothing, the error remains just like I said previously.
Here is the final code simplified. I unified the SoftDemo.cpp to post it here. Maybe I forgot something. Any tip is very welcome.

Code: Select all

#include "BulletSoftBody/btSoftRigidDynamicsWorld.h"

#include <btBulletDynamicsCommon.h>

#include "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h"
#include "BulletSoftBody/btSoftBodyHelpers.h"

btDefaultCollisionConfiguration* collisionConfiguration;
btSoftBodyWorldInfo    softBodyWorldInfo;
btDynamicsWorld* dynamicsWorld;
btCollisionDispatcher* dispatcher;
btBroadphaseInterface* broadPhase;
btConstraintSolver* solver;
btAlignedObjectArray<btCollisionShape*> collisionShapes;

void reset()
{

    if (dynamicsWorld)
    {

        int numObjects = 0;
        int i;
        int numConstraints = dynamicsWorld->getNumConstraints();
        for (i=0;i<numConstraints;i++)
        {
            dynamicsWorld->getConstraint(0)->setEnabled(true);
        }
        numObjects = dynamicsWorld->getNumCollisionObjects();

        ///create a copy of the array, not a reference!
        btCollisionObjectArray copyArray = dynamicsWorld->getCollisionObjectArray();

        for (i=0;i<numObjects;i++)
        {
            btCollisionObject* colObj = copyArray[i];
            btRigidBody* body = btRigidBody::upcast(colObj);
            if (body)
            {
                if (body->getMotionState())
                {
                    btDefaultMotionState* myMotionState = (btDefaultMotionState*)body->getMotionState();
                    myMotionState->m_graphicsWorldTrans = myMotionState->m_startWorldTrans;
                    body->setCenterOfMassTransform( myMotionState->m_graphicsWorldTrans );
                    colObj->setInterpolationWorldTransform( myMotionState->m_startWorldTrans );
                    colObj->forceActivationState(ACTIVE_TAG);
                    colObj->activate();
                    colObj->setDeactivationTime(0);
                }

                if (dynamicsWorld->getBroadphase()->getOverlappingPairCache())
                    dynamicsWorld->getBroadphase()->getOverlappingPairCache()->cleanProxyFromPairs(colObj->getBroadphaseHandle(),((btDynamicsWorld*)dynamicsWorld)->getDispatcher());

                btRigidBody* body = btRigidBody::upcast(colObj);
                if (body && !body->isStaticObject())
                {
                    btRigidBody::upcast(colObj)->setLinearVelocity(btVector3(0,0,0));
                    btRigidBody::upcast(colObj)->setAngularVelocity(btVector3(0,0,0));
                }
            }

        }

        ///reset some internal cached data in the broadphase
        dynamicsWorld->getBroadphase()->resetPool(((btDynamicsWorld*)dynamicsWorld)->getDispatcher());
        dynamicsWorld->getConstraintSolver()->reset();


        ///remove the rigidbodies from the dynamics world and delete them
        for(int i=dynamicsWorld->getNumCollisionObjects()-1;i>=0;i--)
        {
            btCollisionObject*	obj=dynamicsWorld->getCollisionObjectArray()[i];
            btRigidBody*		body=btRigidBody::upcast(obj);
            if(body&&body->getMotionState())
            {
                delete body->getMotionState();
            }
            while(dynamicsWorld->getNumConstraints())
            {
                btTypedConstraint*	pc=dynamicsWorld->getConstraint(0);
                dynamicsWorld->removeConstraint(pc);
                delete pc;
            }
            btSoftBody* softBody = btSoftBody::upcast(obj);
            if (softBody)
            {
                ((btSoftRigidDynamicsWorld*)dynamicsWorld)->removeSoftBody(softBody);
            } else
            {
                btRigidBody* body = btRigidBody::upcast(obj);
                if (body)
                    dynamicsWorld->removeRigidBody(body);
                else
                    dynamicsWorld->removeCollisionObject(obj);
            }
            delete obj;
        }

    }
}

int main()
{

    collisionConfiguration = new btSoftBodyRigidBodyCollisionConfiguration();

    dispatcher = 0;

    dispatcher = new btCollisionDispatcher(collisionConfiguration);
    softBodyWorldInfo.m_dispatcher = dispatcher;


	btVector3 worldAabbMin(-1000,-1000,-1000);
	btVector3 worldAabbMax(1000,1000,1000);

	broadPhase = new btAxisSweep3(worldAabbMin,worldAabbMax,32766);

    softBodyWorldInfo.m_broadphase = broadPhase;

    solver = new btSequentialImpulseConstraintSolver();

	btSoftBodySolver* softBodySolver = 0;

    btDiscreteDynamicsWorld* world = new btSoftRigidDynamicsWorld(dispatcher,broadPhase,solver,collisionConfiguration,softBodySolver);
    dynamicsWorld = world;

	dynamicsWorld->getDispatchInfo().m_enableSPU = true;
	dynamicsWorld->setGravity(btVector3(0,-10,0));
	softBodyWorldInfo.m_gravity.setValue(0,-10,0);
    softBodyWorldInfo.m_sparsesdf.Initialize();

    reset();

	softBodyWorldInfo.m_sparsesdf.Reset();

	softBodyWorldInfo.air_density		=	(btScalar)1.2;
	softBodyWorldInfo.water_density	=	0;
	softBodyWorldInfo.water_offset		=	0;
	softBodyWorldInfo.water_normal		=	btVector3(0,0,0);
	softBodyWorldInfo.m_gravity.setValue(0,-10,0);

	const btScalar	s=8;
    btSoftBody*		softBody=btSoftBodyHelpers::CreatePatch(	softBodyWorldInfo,btVector3(-s,0,-s),
		btVector3(+s,0,-s),
		btVector3(-s,0,+s),
		btVector3(+s,0,+s),
		31,31,
		//		31,31,
		1+2+4+8,true);

	softBody->getCollisionShape()->setMargin(0.5);
	btSoftBody::Material* pm=softBody->appendMaterial();
	pm->m_kLST		=	0.4;
	pm->m_flags		-=	btSoftBody::fMaterial::DebugDraw;
	softBody->generateBendingConstraints(2,pm);
	softBody->setTotalMass(150);

    ((btSoftRigidDynamicsWorld*)dynamicsWorld)->addSoftBody(softBody);

    btCollisionShape* ballShape = new btSphereShape(btScalar(1.25));

    btTransform startTransform;
    startTransform.setIdentity();

    btScalar mass(0.01f);

    bool isDynamic = (mass != 0.f);

    btVector3 localInertia(0,0,0);
    if (isDynamic)
            ballShape->calculateLocalInertia(mass,localInertia);

    btVector3 initialPosition = btVector3(0,2,0);
    startTransform.setOrigin(initialPosition);

    collisionShapes.push_back(ballShape);

    //using motionstate is recommended, it provides interpolation capabilities, and only synchronizes 'active' objects
    btDefaultMotionState* myMotionState = new btDefaultMotionState(startTransform);
    btRigidBody::btRigidBodyConstructionInfo rbInfo(mass,myMotionState,ballShape,localInertia);
    rbInfo.m_restitution = 1.1f;
    rbInfo.m_friction = 0.8f;
    rbInfo.m_angularDamping = 0;
    btRigidBody* body = new btRigidBody(rbInfo);
    body->setActivationState(DISABLE_DEACTIVATION);

    dynamicsWorld->addRigidBody(body);

    int i=0;
    while(i++ < 100)
    {

        dynamicsWorld->stepSimulation(1.0f/60.f,0);
        softBodyWorldInfo.m_sparsesdf.GarbageCollect();

    }

    reset();
    softBodyWorldInfo.m_sparsesdf.Reset();

	//delete collision shapes
	for (int j=0;j<collisionShapes.size();j++)
	{
		btCollisionShape* shape = collisionShapes[j];
		collisionShapes[j] = 0;
		delete shape;
	}

	delete dynamicsWorld;

	delete solver;

	delete broadPhase;

	delete dispatcher;

	delete collisionConfiguration;

    return 0;
}
Thanks again!!
Post Reply