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PostPosted: Wed May 16, 2007 3:09 am 
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Hi all, after checking out the Bullet Demo . I have a question about it, as far as i know bullet is using a continuous collision detection , which should prevent the system from integrating the object into each other, but when i exerted some force on the cube toward the floor, i still see great penetration there? Can anyone please explain that please? Thanks!


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PostPosted: Wed May 16, 2007 8:37 am 
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Hi , i know it's a noobiee question. Could anyone spend some time to help me out to understand how this happens? Please? :cry: :cry:


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PostPosted: Wed May 16, 2007 2:03 pm 
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I think you might want to wait a little more than five and half hours for a response! :)


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PostPosted: Wed May 16, 2007 2:08 pm 
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The end of 2006, a large refactoring took place, and although Bullet still has continuous collision detection, the response is not using the time of impact at the moment.

It will be added back in later this year,
Thanks,
Erwin


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