[SOLVED] [pybullet] Resetting multibody messes up simulation
Posted: Sat Feb 11, 2017 11:25 pm
Hello,
I produced a simple snake multibody (a chain of 5 links) and I am working ok a reinforcement learning setup to make it move. Therefore I need to reset the multibody, but when I use the standard resetBasePositionAndOrientation, this greatly messes up my multibody. It usually gets instable and flies around. Is this insufficient to reset the whole body?Do I need to reset anything else? I will have to work on the stability later as I intend to increase the chain length to around 20 parts.
I produced a simple snake multibody (a chain of 5 links) and I am working ok a reinforcement learning setup to make it move. Therefore I need to reset the multibody, but when I use the standard resetBasePositionAndOrientation, this greatly messes up my multibody. It usually gets instable and flies around. Is this insufficient to reset the whole body?Do I need to reset anything else? I will have to work on the stability later as I intend to increase the chain length to around 20 parts.