I would like to determine how many objects and which one is colliding everytime but I can't find an excisting function to inform me if an object is colliding. For example check this pseudoFunction "isColliding()":
Code: Select all
...
const int numObjects=m_dynamicsWorld->getNumCollisionObjects();
int sum;
for(int i=0;i<numObjects;i++)
{
btCollisionObject* colObj=m_dynamicsWorld->getCollisionObjectArray()[i];
btRigidBody* body=btRigidBody::upcast(colObj);
if (colObj->isColliding())
sum+=1;
}
...
Is there any easy way or do I have to make my own function?
Thank you in advance