btRaycastVehicle behaviour

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Phrydo
Posts: 2
Joined: Wed Apr 08, 2015 12:23 am

btRaycastVehicle behaviour

Post by Phrydo »

I have created a rotating cylinder using a hinge constraint, but when I drop a btRaycastVehicle on it,
the vehicle doesnt rotate, the cylinder just rotates beneath it.
Is this expected behaviour? Is there anything I can do to make the vehicle rotate with the cylinder?

EDIT: the vehicle falls onto the top end of the cylinder, the cylinder is supposed to a turntable

Thanks,
Phrydo
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