Bullet Character Not Moving

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Random#9001
Posts: 10
Joined: Mon Mar 16, 2015 12:59 pm

Bullet Character Not Moving

Post by Random#9001 »

I am attempting to create a character from a cylinder I export. When I export it without collision bounds it just goes to a default cube
that is small than my cylinder. This will move but it is unsatisfactory because of its incorrect fitting.

When I export it as anything else though, like a cylinder, or convex hull, or even a box that fits it, it doesnt move.

Why wont this character move if its, say, a convex hull. I am using the setwalkdirection in the kinematic character class.
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