Deformable Object Collisions

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lordmoscone
Posts: 1
Joined: Fri Nov 07, 2014 2:39 am

Deformable Object Collisions

Post by lordmoscone »

Hi,

Does Bullet Physics support collisions between deformable objects represented as tetrahedral mesh ?

More simply : I have a tetrahedral mesh which I want to use to check for cases of self collision. Can I use bullet physics for that ?
Basroil
Posts: 463
Joined: Fri Nov 30, 2012 4:50 am

Re: Deformable Object Collisions

Post by Basroil »

You should look at the soft-body and FEM demos to see if that's what you're looking for, both are available on the github master.

I have seen people say that mesh on mesh collisions aren't really practical in bullet, but perhaps that has changed since last I've heard.
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