Bullet for kinematic

Post Reply
tramwayst
Posts: 1
Joined: Fri Oct 17, 2014 8:29 am

Bullet for kinematic

Post by tramwayst »

Hello.
Is this reasonable to start library bullet investigation if the following task whould be solved:
to make forward and inverse kinematic ( preferably without using physics ) for cranes( essentially it is something like robotics)?

thanks.
User avatar
drleviathan
Posts: 849
Joined: Tue Sep 30, 2014 6:03 pm
Location: San Francisco

Re: Bullet for kinematic

Post by drleviathan »

No probably not. Bullet doesn't have any IK or even FK utilities. You'd have to find them elsewhere or write them yourself. FK should be relatively easy to write but IK is trickier.

If you don't want "physics" then it sounds like you just need visualization. Bullet doesn't even come with its own visualization utilities, unless you consider the Demo framework as such -- it uses GLut.
Post Reply