Physics Simulation Forum

 

All times are UTC




Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: Mon Jan 24, 2011 4:36 pm 
Offline

Joined: Mon Jan 24, 2011 4:20 pm
Posts: 1
Hello all..
I am noob n new to bullet. I use maya 2011 64bit. bullet is working fine but unable to see active attribute in "dRigidBodyShape".
my problem is, I need to switch the states of the rigid bodies so that object will be passive till x time and switch to active only when I need to. is this possible? any advice is appreciated.

thnQ.

bye d way, bullet is cool!!! :wink:


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group