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PostPosted: Wed Nov 29, 2006 3:11 am 
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Joined: Sun Jun 26, 2005 6:43 pm
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Location: California, USA
Bullet 2.37 has just some minor changes:

- added unfinished btHeightfieldTerrainShape.cpp/h. Needs work to create the triangles (and potentially optimized CollisionAlgorithms for certain cases)
- removed default construction of btDiscreteDynamicsWorld/btCollisionWorld.
User needs to pass data explicitly. This is in order to reduce dependencies.
- Internal change: Added btStackAlloc, to allow fast allocations in a FIFO style. Was used in btGjkEpa, exposed it into btCollisionWorld.
- Internal change: renamed ConcaveShape to btConcaveShape

Download page for Bullet Physics SDK

Thanks,
Erwin


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