Bullet 2.81, Ogre 3D, OpenHMD

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
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zUuka12
Posts: 4
Joined: Fri Apr 05, 2013 1:23 pm

Bullet 2.81, Ogre 3D, OpenHMD

Post by zUuka12 »

Hey Bullet community,

just wanted to share this with you, a little project i've been working on.
http://www.youtube.com/watch?v=n5KExxl7284
Managed to integrate btBvhTriangleMeshShape as Collision object using Meshstrider(which is part of OgreBullet, but this is pure bullet not OgreBullet i am using) from Ogre3D.
This is compiled and running on Linux Mint Petra 64bit.

if anyone has questions on compiling or any other, please ask.

Bullet is awesome!!!!

Thanks Erwin for your work!!

regards and greets to the community.
BluePrintRandom
Posts: 47
Joined: Sun Oct 27, 2013 4:16 am

Re: Bullet 2.81, Ogre 3D, OpenHMD

Post by BluePrintRandom »

Nice work :D
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