fastbird engine using Bullet.

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
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fastbird
Posts: 2
Joined: Mon Feb 02, 2015 10:54 am

fastbird engine using Bullet.

Post by fastbird »

Bullet Physics 2.82 is integrated into an open source game engine called 'fastbird engine'.

'fastbird engine' was initially started for self-teaching purpose in 2013 and now I'm trying
to finish a complete game with it. Currently the engine is martured enough to create a
simple space simulation game and I'm continually updating new code modifications and
funtionalities as I'm working on the game.

fastbird engine's source codes are available on GitHub.
https://github.com/fastbird/fastbirdEngine

Here is a movie demonstrating physics simulation with Bullet.
http://youtu.be/TXi11r5xzPI

You can check out other video dev logs at the following url.
https://www.youtube.com/user/jungwan82/videos

You can also find text logs at the following url if you are interested in.
http://jungwan.net/w

Thanks to Erwin Coumans, all contributors of Bullet Physics and its community.

Happy development.
Jungwan.
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