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PostPosted: Sun Oct 22, 2006 2:54 am 
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Joined: Mon Jan 30, 2006 5:26 pm
Posts: 15
Physics Gameplay Software Engineer

Your Focus:

- Integrate physics into gameplay based on design specs
- Implement gameplay-related functionality (controls, camera movement,
object interaction, etc) in C++
- Work on integrating physics into tools and tool pipeline
- Interact closely with engineers, designers and artists to bring their vision to life.

What YOU Need to Succeed:

- Shipped at least one PC or console title.
- Experience working on physics systems in at least one game engine, Havok a plus
- Solid understanding of spatial data structures, collisions and intersection testing, and
performance issues related to complex equations.
- Proficiency with C++ with good object-oriented skills.
- Very strong math skills and background
- B.S. degree in Computer Science, Math, Physics, or Engineering preferred.
- Excellent communications skills.
- A strong desire to create world-class games.

Contact Info:
http://www.day1studios.com

Phone: 312-258-0500
E-mail: jobs@day1studios.com


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