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PostPosted: Mon Jan 30, 2012 1:19 pm 
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Hello! I'm using blender 2.61 now and i don't understand how to export bullet physics from it. I tried export scene to collada but there was only render data. Also i tried find out how to export scene to .bullet file and there wasn't success too. Help me, please.


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PostPosted: Mon Jan 30, 2012 8:34 pm 
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Joined: Sun Jun 26, 2005 6:43 pm
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Location: California, USA
You need add two game logic bricks, an always sensor attached to a Python controlled, with a two-line script that exports the .bullet file, and press 'P' to run the game engine (and escape to end it).

Here is a Youtube video tutorial how to do it: http://www.youtube.com/watch?v=fv-Oq5oe8Nw&hd=1 (try to set it to 1080p for better quality)
and attached is an example .blend file.

Thanks,
Erwin


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bulletExport.zip [62.57 KiB]
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PostPosted: Tue Jan 31, 2012 8:29 am 
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Thanks, that works good. But what about collada?


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