Physics Simulation Forum

 

All times are UTC




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Fracture Bodies
PostPosted: Fri Feb 18, 2011 11:05 am 
Offline

Joined: Tue Jan 18, 2011 8:35 am
Posts: 3
Hi,

I'm using the Maya plugin & I was wondering it Bullet had a comparable feature to PullDownIt's fracture bodies feature, or nCloth's glue, where groups of objects can be treated as one until they receive sufficient force to split them apart?

Cheers.


Top
 Profile  
 
 Post subject: Re: Fracture Bodies
PostPosted: Fri Feb 18, 2011 3:03 pm 
Offline

Joined: Mon Dec 15, 2008 6:52 pm
Posts: 14
This isn't included as part of the API, but an example implementation by Erwin is available here:

http://code.google.com/p/bullet/issues/detail?id=90


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group