Bullet Physics Editor early work-in-progress
Posted: Mon May 03, 2010 6:07 am
We are working on a standalone Bullet Physics Editor, currently for Windows and Mac. It is still early in development, and it doesn't have proper editing features yet.
Currently the editor can
You can follow progress here:
http://code.google.com/p/bullet-physics-editor/
Thanks,
Erwin
Currently the editor can
- load/save files in the .bullet file format, created using the Bullet 2.76 or later SDK or Dynamica Maya plugin.
- select translate, rotate objects, delete objects
- view some properties such as position, mass, collision shape type
- play/pause the simulation
- toggle between 1 and 4 split views using space bar, similar to Maya controls
You can follow progress here:
http://code.google.com/p/bullet-physics-editor/
Thanks,
Erwin