Bullet Collision Detection & Physics Library
btSpatialMotionVector Member List

This is the complete list of members for btSpatialMotionVector, including all inherited members.

addAngular(const btVector3 &angular)btSpatialMotionVectorinline
addLinear(const btVector3 &linear)btSpatialMotionVectorinline
addValue(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz)btSpatialMotionVectorinline
addVector(const btVector3 &angular, const btVector3 &linear)btSpatialMotionVectorinline
btSpatialMotionVector()btSpatialMotionVectorinline
btSpatialMotionVector(const btVector3 &angular, const btVector3 &linear)btSpatialMotionVectorinline
cross(const SpatialVectorType &b, SpatialVectorType &out) const btSpatialMotionVectorinline
cross(const SpatialVectorType &b) const btSpatialMotionVectorinline
dot(const btSpatialForceVector &b) const btSpatialMotionVectorinline
getAngular() const btSpatialMotionVectorinline
getLinear() const btSpatialMotionVectorinline
m_bottomVecbtSpatialMotionVector
m_topVecbtSpatialMotionVector
operator*(const btScalar &s) const btSpatialMotionVectorinline
operator*=(const btScalar &s)btSpatialMotionVectorinline
operator+(const btSpatialMotionVector &vec) const btSpatialMotionVectorinline
operator+=(const btSpatialMotionVector &vec)btSpatialMotionVectorinline
operator-(const btSpatialMotionVector &vec) const btSpatialMotionVectorinline
operator-() const btSpatialMotionVectorinline
operator-=(const btSpatialMotionVector &vec)btSpatialMotionVectorinline
setAngular(const btVector3 &angular)btSpatialMotionVectorinline
setLinear(const btVector3 &linear)btSpatialMotionVectorinline
setValue(const btScalar &ax, const btScalar &ay, const btScalar &az, const btScalar &lx, const btScalar &ly, const btScalar &lz)btSpatialMotionVectorinline
setVector(const btVector3 &angular, const btVector3 &linear)btSpatialMotionVectorinline
setZero()btSpatialMotionVectorinline