Bullet Collision Detection & Physics Library
btSdfCollisionShape Member List

This is the complete list of members for btSdfCollisionShape, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR()btConcaveShape
btCollisionShape()btCollisionShapeinline
btConcaveShape()btConcaveShape
btSdfCollisionShape()btSdfCollisionShape
calculateLocalInertia(btScalar mass, btVector3 &inertia) const btSdfCollisionShapevirtual
calculateSerializeBufferSize() const btCollisionShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const btCollisionShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btSdfCollisionShapevirtual
getAngularMotionDisc() const btCollisionShapevirtual
getAnisotropicRollingFrictionDirection() const btCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const btCollisionShapevirtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const btCollisionShapevirtual
getLocalScaling() const btSdfCollisionShapevirtual
getMargin() const btSdfCollisionShapevirtual
getName() const btSdfCollisionShapevirtual
getShapeType() const btCollisionShapeinline
getUserIndex() const btCollisionShapeinline
getUserPointer() const btCollisionShapeinline
initializeSDF(const char *sdfData, int sizeInBytes)btSdfCollisionShape
isCompound() const btCollisionShapeinline
isConcave() const btCollisionShapeinline
isConvex() const btCollisionShapeinline
isConvex2d() const btCollisionShapeinline
isInfinite() const btCollisionShapeinline
isNonMoving() const btCollisionShapeinline
isPolyhedral() const btCollisionShapeinline
isSoftBody() const btCollisionShapeinline
m_collisionMarginbtConcaveShapeprotected
m_databtSdfCollisionShapeprivate
m_shapeTypebtCollisionShapeprotected
m_userIndexbtCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const btSdfCollisionShapevirtual
queryPoint(const btVector3 &ptInSDF, btScalar &distOut, btVector3 &normal)btSdfCollisionShape
serialize(void *dataBuffer, btSerializer *serializer) const btCollisionShapevirtual
serializeSingleShape(btSerializer *serializer) const btCollisionShapevirtual
setLocalScaling(const btVector3 &scaling)btSdfCollisionShapevirtual
setMargin(btScalar margin)btSdfCollisionShapevirtual
setUserIndex(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConcaveShape()btConcaveShapevirtual
~btSdfCollisionShape()btSdfCollisionShapevirtual