Bullet Collision Detection & Physics Library
btGImpactCompoundShape Member List

This is the complete list of members for btGImpactCompoundShape, including all inherited members.

addChildShape(const btTransform &localTransform, btCollisionShape *shape)btGImpactCompoundShapeinline
addChildShape(btCollisionShape *shape)btGImpactCompoundShapeinline
BT_DECLARE_ALIGNED_ALLOCATOR()btConcaveShape
btCollisionShape()btCollisionShapeinline
btConcaveShape()btConcaveShape
btGImpactCompoundShape(bool children_has_transform=true)btGImpactCompoundShapeinline
btGImpactShapeInterface()btGImpactShapeInterfaceinline
calcLocalAABB()btGImpactShapeInterfaceinlineprotectedvirtual
calculateLocalInertia(btScalar mass, btVector3 &inertia) const btGImpactCompoundShapevirtual
calculateSerializeBufferSize() const btCollisionShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const btCollisionShape
childrenHasTransform() const btGImpactCompoundShapeinlinevirtual
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btGImpactShapeInterfaceinlinevirtual
getAngularMotionDisc() const btCollisionShapevirtual
getAnisotropicRollingFrictionDirection() const btCollisionShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const btCollisionShapevirtual
getBoxSet() const btGImpactShapeInterfaceinline
getBulletTetrahedron(int prim_index, btTetrahedronShapeEx &tetrahedron) const btGImpactCompoundShapeinlinevirtual
getBulletTriangle(int prim_index, btTriangleShapeEx &triangle) const btGImpactCompoundShapeinlinevirtual
getChildAabb(int child_index, const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btGImpactCompoundShapeinlinevirtual
getChildShape(int index)btGImpactCompoundShapeinlinevirtual
getChildShape(int index) const btGImpactCompoundShapeinlinevirtual
getChildTransform(int index) const btGImpactCompoundShapeinlinevirtual
getCompoundPrimitiveManager()btGImpactCompoundShapeinline
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const btCollisionShapevirtual
getGImpactShapeType() const btGImpactCompoundShapeinlinevirtual
getLocalBox()btGImpactShapeInterfaceinline
getLocalScaling() const btGImpactShapeInterfaceinlinevirtual
getMargin() const btConcaveShapeinlinevirtual
getName() const btGImpactCompoundShapeinlinevirtual
getNumChildShapes() const btGImpactCompoundShapeinlinevirtual
getPrimitiveManager() const btGImpactCompoundShapeinlinevirtual
getPrimitiveTriangle(int index, btPrimitiveTriangle &triangle) const btGImpactShapeInterfaceinline
getShapeType() const btGImpactShapeInterfaceinlinevirtual
getUserIndex() const btCollisionShapeinline
getUserPointer() const btCollisionShapeinline
hasBoxSet() const btGImpactShapeInterfaceinline
isCompound() const btCollisionShapeinline
isConcave() const btCollisionShapeinline
isConvex() const btCollisionShapeinline
isConvex2d() const btCollisionShapeinline
isInfinite() const btCollisionShapeinline
isNonMoving() const btCollisionShapeinline
isPolyhedral() const btCollisionShapeinline
isSoftBody() const btCollisionShapeinline
localScalingbtGImpactShapeInterfaceprotected
lockChildShapes() const btGImpactShapeInterfaceinlinevirtual
m_box_setbtGImpactShapeInterfaceprotected
m_childShapesbtGImpactCompoundShapeprotected
m_childTransformsbtGImpactCompoundShapeprotected
m_collisionMarginbtConcaveShapeprotected
m_localAABBbtGImpactShapeInterfaceprotected
m_needs_updatebtGImpactShapeInterfaceprotected
m_primitive_managerbtGImpactCompoundShapeprotected
m_shapeTypebtCollisionShapeprotected
m_userIndexbtCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
needsRetrieveTetrahedrons() const btGImpactCompoundShapeinlinevirtual
needsRetrieveTriangles() const btGImpactCompoundShapeinlinevirtual
postUpdate()btGImpactShapeInterfaceinlinevirtual
processAllTriangles(btTriangleCallback *callback, const btVector3 &aabbMin, const btVector3 &aabbMax) const btGImpactShapeInterfaceinlinevirtual
processAllTrianglesRay(btTriangleCallback *, const btVector3 &, const btVector3 &) const btGImpactShapeInterfaceinlinevirtual
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btCollisionWorld::RayResultCallback &resultCallback) const btGImpactShapeInterfaceinlinevirtual
serialize(void *dataBuffer, btSerializer *serializer) const btCollisionShapevirtual
serializeSingleShape(btSerializer *serializer) const btCollisionShapevirtual
setChildTransform(int index, const btTransform &transform)btGImpactCompoundShapeinlinevirtual
setLocalScaling(const btVector3 &scaling)btGImpactShapeInterfaceinlinevirtual
setMargin(btScalar margin)btGImpactShapeInterfaceinlinevirtual
setUserIndex(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
unlockChildShapes() const btGImpactShapeInterfaceinlinevirtual
updateBound()btGImpactShapeInterfaceinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConcaveShape()btConcaveShapevirtual
~btGImpactCompoundShape()btGImpactCompoundShapeinlinevirtual