Bullet Collision Detection & Physics Library
btGImpactBvh Member List

This is the complete list of members for btGImpactBvh, including all inherited members.

boxQuery(const btAABB &box, btAlignedObjectArray< int > &collided_results) const btGImpactBvh
boxQueryTrans(const btAABB &box, const btTransform &transform, btAlignedObjectArray< int > &collided_results) const btGImpactBvhinline
btGImpactBvh()btGImpactBvhinline
btGImpactBvh(btPrimitiveManagerBase *primitive_manager)btGImpactBvhinline
buildSet()btGImpactBvh
find_collision(btGImpactBvh *boxset1, const btTransform &trans1, btGImpactBvh *boxset2, const btTransform &trans2, btPairSet &collision_pairs)btGImpactBvhstatic
get_node_pointer(int index=0) const btGImpactBvhinline
getEscapeNodeIndex(int nodeindex) const btGImpactBvhinline
getGlobalBox() const btGImpactBvhinline
getLeftNode(int nodeindex) const btGImpactBvhinline
getNodeBound(int nodeindex, btAABB &bound) const btGImpactBvhinline
getNodeCount() const btGImpactBvhinline
getNodeData(int nodeindex) const btGImpactBvhinline
getNodeTriangle(int nodeindex, btPrimitiveTriangle &triangle) const btGImpactBvhinline
getPrimitiveManager() const btGImpactBvhinline
getRightNode(int nodeindex) const btGImpactBvhinline
hasHierarchy() const btGImpactBvhinline
isLeafNode(int nodeindex) const btGImpactBvhinline
isTrimesh() const btGImpactBvhinline
m_box_treebtGImpactBvhprotected
m_primitive_managerbtGImpactBvhprotected
rayQuery(const btVector3 &ray_dir, const btVector3 &ray_origin, btAlignedObjectArray< int > &collided_results) const btGImpactBvh
refit()btGImpactBvhprotected
setNodeBound(int nodeindex, const btAABB &bound)btGImpactBvhinline
setPrimitiveManager(btPrimitiveManagerBase *primitive_manager)btGImpactBvhinline
update()btGImpactBvhinline