Bullet Collision Detection & Physics Library
btCylinderShapeX Member List

This is the complete list of members for btCylinderShapeX, including all inherited members.

batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const btCylinderShapeXvirtual
BT_DECLARE_ALIGNED_ALLOCATOR()btCylinderShapeX
btCollisionShape()btCollisionShapeinline
btConvexInternalShape()btConvexInternalShapeprotected
btConvexShape()btConvexShape
btCylinderShape(const btVector3 &halfExtents)btCylinderShape
btCylinderShapeX(const btVector3 &halfExtents)btCylinderShapeX
calculateLocalInertia(btScalar mass, btVector3 &inertia) const btCylinderShapevirtual
calculateSerializeBufferSize() const btCylinderShapeinlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const btCollisionShape
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btCylinderShapevirtual
getAabbNonVirtual(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btConvexShape
getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const btConvexInternalShapevirtual
getAngularMotionDisc() const btCollisionShapevirtual
getAnisotropicRollingFrictionDirection() const btCylinderShapeinlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const btCollisionShapevirtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const btCollisionShapevirtual
getHalfExtentsWithMargin() const btCylinderShapeinline
getHalfExtentsWithoutMargin() const btCylinderShapeinline
getImplicitShapeDimensions() const btConvexInternalShapeinline
getLocalScaling() const btConvexInternalShapeinlinevirtual
getLocalScalingNV() const btConvexInternalShapeinline
getMargin() const btConvexInternalShapeinlinevirtual
getMarginNonVirtual() const btConvexShape
getMarginNV() const btConvexInternalShapeinline
getName() const btCylinderShapeXinlinevirtual
getNumPreferredPenetrationDirections() const btConvexInternalShapeinlinevirtual
getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const btConvexInternalShapeinlinevirtual
getRadius() const btCylinderShapeXinlinevirtual
getShapeType() const btCollisionShapeinline
getUpAxis() const btCylinderShapeinline
getUserIndex() const btCollisionShapeinline
getUserPointer() const btCollisionShapeinline
isCompound() const btCollisionShapeinline
isConcave() const btCollisionShapeinline
isConvex() const btCollisionShapeinline
isConvex2d() const btCollisionShapeinline
isInfinite() const btCollisionShapeinline
isNonMoving() const btCollisionShapeinline
isPolyhedral() const btCollisionShapeinline
isSoftBody() const btCollisionShapeinline
localGetSupportingVertex(const btVector3 &vec) const btCylinderShapeinlinevirtual
localGetSupportingVertexWithoutMargin(const btVector3 &vec) const btCylinderShapeXvirtual
localGetSupportVertexNonVirtual(const btVector3 &vec) const btConvexShape
localGetSupportVertexWithoutMarginNonVirtual(const btVector3 &vec) const btConvexShape
m_collisionMarginbtConvexInternalShapeprotected
m_implicitShapeDimensionsbtConvexInternalShapeprotected
m_localScalingbtConvexInternalShapeprotected
m_paddingbtConvexInternalShapeprotected
m_shapeTypebtCollisionShapeprotected
m_upAxisbtCylinderShapeprotected
m_userIndexbtCollisionShapeprotected
m_userPointerbtCollisionShapeprotected
project(const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const btConvexShapevirtual
serialize(void *dataBuffer, btSerializer *serializer) const btCylinderShapeinlinevirtual
serializeSingleShape(btSerializer *serializer) const btCollisionShapevirtual
setImplicitShapeDimensions(const btVector3 &dimensions)btConvexInternalShapeinline
setLocalScaling(const btVector3 &scaling)btCylinderShapeinlinevirtual
setMargin(btScalar collisionMargin)btCylinderShapeinlinevirtual
setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)btConvexInternalShapeinline
setSafeMargin(const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)btConvexInternalShapeinline
setUserIndex(int index)btCollisionShapeinline
setUserPointer(void *userPtr)btCollisionShapeinline
~btCollisionShape()btCollisionShapeinlinevirtual
~btConvexInternalShape()btConvexInternalShapeinlinevirtual
~btConvexShape()btConvexShapevirtual