Bullet Collision Detection & Physics Library
btCollisionDispatcher Member List

This is the complete list of members for btCollisionDispatcher, including all inherited members.

allocateCollisionAlgorithm(int size)btCollisionDispatchervirtual
btCollisionDispatcher(btCollisionConfiguration *collisionConfiguration)btCollisionDispatcher
CD_DISABLE_CONTACTPOOL_DYNAMIC_ALLOCATION enum valuebtCollisionDispatcher
CD_STATIC_STATIC_REPORTED enum valuebtCollisionDispatcher
CD_USE_RELATIVE_CONTACT_BREAKING_THRESHOLD enum valuebtCollisionDispatcher
clearManifold(btPersistentManifold *manifold)btCollisionDispatchervirtual
defaultNearCallback(btBroadphasePair &collisionPair, btCollisionDispatcher &dispatcher, const btDispatcherInfo &dispatchInfo)btCollisionDispatcherstatic
dispatchAllCollisionPairs(btOverlappingPairCache *pairCache, const btDispatcherInfo &dispatchInfo, btDispatcher *dispatcher)btCollisionDispatchervirtual
DispatcherFlags enum namebtCollisionDispatcher
findAlgorithm(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, btPersistentManifold *sharedManifold, ebtDispatcherQueryType queryType)btCollisionDispatchervirtual
freeCollisionAlgorithm(void *ptr)btCollisionDispatchervirtual
getCollisionConfiguration()btCollisionDispatcherinline
getCollisionConfiguration() const btCollisionDispatcherinline
getDispatcherFlags() const btCollisionDispatcherinline
getInternalManifoldPointer()btCollisionDispatcherinlinevirtual
getInternalManifoldPool()btCollisionDispatcherinlinevirtual
getInternalManifoldPool() const btCollisionDispatcherinlinevirtual
getManifoldByIndexInternal(int index)btCollisionDispatcherinlinevirtual
getManifoldByIndexInternal(int index) const btCollisionDispatcherinline
getNearCallback() const btCollisionDispatcherinline
getNewManifold(const btCollisionObject *b0, const btCollisionObject *b1)btCollisionDispatchervirtual
getNumManifolds() const btCollisionDispatcherinlinevirtual
m_collisionAlgorithmPoolAllocatorbtCollisionDispatcherprotected
m_collisionConfigurationbtCollisionDispatcherprotected
m_defaultManifoldResultbtCollisionDispatcherprotected
m_dispatcherFlagsbtCollisionDispatcherprotected
m_doubleDispatchClosestPointsbtCollisionDispatcherprotected
m_doubleDispatchContactPointsbtCollisionDispatcherprotected
m_manifoldsPtrbtCollisionDispatcherprotected
m_nearCallbackbtCollisionDispatcherprotected
m_persistentManifoldPoolAllocatorbtCollisionDispatcherprotected
needsCollision(const btCollisionObject *body0, const btCollisionObject *body1)btCollisionDispatchervirtual
needsResponse(const btCollisionObject *body0, const btCollisionObject *body1)btCollisionDispatchervirtual
registerClosestPointsCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc)btCollisionDispatcher
registerCollisionCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc)btCollisionDispatcher
releaseManifold(btPersistentManifold *manifold)btCollisionDispatchervirtual
setCollisionConfiguration(btCollisionConfiguration *config)btCollisionDispatcherinline
setDispatcherFlags(int flags)btCollisionDispatcherinline
setNearCallback(btNearCallback nearCallback)btCollisionDispatcherinline
~btCollisionDispatcher()btCollisionDispatchervirtual
~btDispatcher()btDispatchervirtual