Bullet Collision Detection & Physics Library
btBroadphaseInterface Member List

This is the complete list of members for btBroadphaseInterface, including all inherited members.

aabbTest(const btVector3 &aabbMin, const btVector3 &aabbMax, btBroadphaseAabbCallback &callback)=0btBroadphaseInterfacepure virtual
calculateOverlappingPairs(btDispatcher *dispatcher)=0btBroadphaseInterfacepure virtual
createProxy(const btVector3 &aabbMin, const btVector3 &aabbMax, int shapeType, void *userPtr, int collisionFilterGroup, int collisionFilterMask, btDispatcher *dispatcher)=0btBroadphaseInterfacepure virtual
destroyProxy(btBroadphaseProxy *proxy, btDispatcher *dispatcher)=0btBroadphaseInterfacepure virtual
getAabb(btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const =0btBroadphaseInterfacepure virtual
getBroadphaseAabb(btVector3 &aabbMin, btVector3 &aabbMax) const =0btBroadphaseInterfacepure virtual
getOverlappingPairCache()=0btBroadphaseInterfacepure virtual
getOverlappingPairCache() const =0btBroadphaseInterfacepure virtual
printStats()=0btBroadphaseInterfacepure virtual
rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btBroadphaseRayCallback &rayCallback, const btVector3 &aabbMin=btVector3(0, 0, 0), const btVector3 &aabbMax=btVector3(0, 0, 0))=0btBroadphaseInterfacepure virtual
resetPool(btDispatcher *dispatcher)btBroadphaseInterfaceinlinevirtual
setAabb(btBroadphaseProxy *proxy, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher)=0btBroadphaseInterfacepure virtual
~btBroadphaseInterface()btBroadphaseInterfaceinlinevirtual