Bullet Collision Detection & Physics Library
btVoronoiSimplexSolver.h
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 
17 
18 #ifndef BT_VORONOI_SIMPLEX_SOLVER_H
19 #define BT_VORONOI_SIMPLEX_SOLVER_H
20 
22 
23 
24 
25 #define VORONOI_SIMPLEX_MAX_VERTS 5
26 
28 #define BT_USE_EQUAL_VERTEX_THRESHOLD
29 
30 #ifdef BT_USE_DOUBLE_PRECISION
31 #define VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD 1e-12f
32 #else
33 #define VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD 0.0001f
34 #endif//BT_USE_DOUBLE_PRECISION
35 
38  {
39  reset();
40  }
41 
42  void reset()
43  {
44  usedVertexA = false;
45  usedVertexB = false;
46  usedVertexC = false;
47  usedVertexD = false;
48  }
49  unsigned short usedVertexA : 1;
50  unsigned short usedVertexB : 1;
51  unsigned short usedVertexC : 1;
52  unsigned short usedVertexD : 1;
53  unsigned short unused1 : 1;
54  unsigned short unused2 : 1;
55  unsigned short unused3 : 1;
56  unsigned short unused4 : 1;
57 };
58 
59 
61 {
63  //MASK for m_usedVertices
64  //stores the simplex vertex-usage, using the MASK,
65  // if m_usedVertices & MASK then the related vertex is used
67  btScalar m_barycentricCoords[4];
69 
70  void reset()
71  {
72  m_degenerate = false;
73  setBarycentricCoordinates();
74  m_usedVertices.reset();
75  }
76  bool isValid()
77  {
78  bool valid = (m_barycentricCoords[0] >= btScalar(0.)) &&
79  (m_barycentricCoords[1] >= btScalar(0.)) &&
80  (m_barycentricCoords[2] >= btScalar(0.)) &&
81  (m_barycentricCoords[3] >= btScalar(0.));
82 
83 
84  return valid;
85  }
87  {
88  m_barycentricCoords[0] = a;
89  m_barycentricCoords[1] = b;
90  m_barycentricCoords[2] = c;
91  m_barycentricCoords[3] = d;
92  }
93 
94 };
95 
98 #ifdef NO_VIRTUAL_INTERFACE
100 #else
102 #endif
103 {
104 public:
105 
107 
109 
113 
114 
115 
120 
123 
124 
126 
128 
129  void removeVertex(int index);
130  void reduceVertices (const btUsageBitfield& usedVerts);
131  bool updateClosestVectorAndPoints();
132 
133  bool closestPtPointTetrahedron(const btVector3& p, const btVector3& a, const btVector3& b, const btVector3& c, const btVector3& d, btSubSimplexClosestResult& finalResult);
134  int pointOutsideOfPlane(const btVector3& p, const btVector3& a, const btVector3& b, const btVector3& c, const btVector3& d);
135  bool closestPtPointTriangle(const btVector3& p, const btVector3& a, const btVector3& b, const btVector3& c,btSubSimplexClosestResult& result);
136 
137 public:
138 
140  : m_equalVertexThreshold(VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD)
141  {
142  }
143  void reset();
144 
145  void addVertex(const btVector3& w, const btVector3& p, const btVector3& q);
146 
148  {
149  m_equalVertexThreshold = threshold;
150  }
151 
153  {
154  return m_equalVertexThreshold;
155  }
156 
157  bool closest(btVector3& v);
158 
159  btScalar maxVertex();
160 
161  bool fullSimplex() const
162  {
163  return (m_numVertices == 4);
164  }
165 
166  int getSimplex(btVector3 *pBuf, btVector3 *qBuf, btVector3 *yBuf) const;
167 
168  bool inSimplex(const btVector3& w);
169 
170  void backup_closest(btVector3& v) ;
171 
172  bool emptySimplex() const ;
173 
174  void compute_points(btVector3& p1, btVector3& p2) ;
175 
176  int numVertices() const
177  {
178  return m_numVertices;
179  }
180 
181 
182 };
183 
184 #endif //BT_VORONOI_SIMPLEX_SOLVER_H
185 
unsigned short usedVertexA
unsigned short usedVertexD
unsigned short unused3
#define VORONOI_DEFAULT_EQUAL_VERTEX_THRESHOLD
unsigned short usedVertexB
#define btSimplexSolverInterface
btVoronoiSimplexSolver is an implementation of the closest point distance algorithm from a 1-4 points...
void setEqualVertexThreshold(btScalar threshold)
void setBarycentricCoordinates(btScalar a=btScalar(0.), btScalar b=btScalar(0.), btScalar c=btScalar(0.), btScalar d=btScalar(0.))
unsigned short unused2
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:82
btSubSimplexClosestResult m_cachedBC
unsigned short unused4
unsigned short unused1
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition: btScalar.h:403
unsigned short usedVertexC
btScalar getEqualVertexThreshold() const
#define VORONOI_SIMPLEX_MAX_VERTS
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:292