Bullet Collision Detection & Physics Library
btPoint2PointConstraint.h
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #ifndef BT_POINT2POINTCONSTRAINT_H
17 #define BT_POINT2POINTCONSTRAINT_H
18 
19 #include "LinearMath/btVector3.h"
20 #include "btJacobianEntry.h"
21 #include "btTypedConstraint.h"
22 
23 class btRigidBody;
24 
25 
26 #ifdef BT_USE_DOUBLE_PRECISION
27 #define btPoint2PointConstraintData2 btPoint2PointConstraintDoubleData2
28 #define btPoint2PointConstraintDataName "btPoint2PointConstraintDoubleData2"
29 #else
30 #define btPoint2PointConstraintData2 btPoint2PointConstraintFloatData
31 #define btPoint2PointConstraintDataName "btPoint2PointConstraintFloatData"
32 #endif //BT_USE_DOUBLE_PRECISION
33 
35 {
37  m_tau(btScalar(0.3)),
38  m_damping(btScalar(1.)),
40  {
41  }
45 };
46 
48 {
51 };
52 
55 {
56 #ifdef IN_PARALLELL_SOLVER
57 public:
58 #endif
59  btJacobianEntry m_jac[3]; //3 orthogonal linear constraints
60 
63 
64  int m_flags;
67 
68 public:
69 
71 
74 
76 
77  btPoint2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB);
78 
79  btPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA);
80 
81 
82  virtual void buildJacobian();
83 
84  virtual void getInfo1 (btConstraintInfo1* info);
85 
86  void getInfo1NonVirtual (btConstraintInfo1* info);
87 
88  virtual void getInfo2 (btConstraintInfo2* info);
89 
90  void getInfo2NonVirtual (btConstraintInfo2* info, const btTransform& body0_trans, const btTransform& body1_trans);
91 
92  void updateRHS(btScalar timeStep);
93 
94  void setPivotA(const btVector3& pivotA)
95  {
96  m_pivotInA = pivotA;
97  }
98 
99  void setPivotB(const btVector3& pivotB)
100  {
101  m_pivotInB = pivotB;
102  }
103 
104  const btVector3& getPivotInA() const
105  {
106  return m_pivotInA;
107  }
108 
109  const btVector3& getPivotInB() const
110  {
111  return m_pivotInB;
112  }
113 
116  virtual void setParam(int num, btScalar value, int axis = -1);
118  virtual btScalar getParam(int num, int axis = -1) const;
119 
120  virtual int getFlags() const
121  {
122  return m_flags;
123  }
124 
125  virtual int calculateSerializeBufferSize() const;
126 
128  virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
129 
130 
131 };
132 
135 {
139 };
140 
143 {
147 };
148 
149 #ifdef BT_BACKWARDS_COMPATIBLE_SERIALIZATION
154 {
158 };
159 #endif //BT_BACKWARDS_COMPATIBLE_SERIALIZATION
160 
161 
163 {
164  return sizeof(btPoint2PointConstraintData2);
165 
166 }
167 
169 SIMD_FORCE_INLINE const char* btPoint2PointConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
170 {
172 
173  btTypedConstraint::serialize(&p2pData->m_typeConstraintData,serializer);
174  m_pivotInA.serialize(p2pData->m_pivotInA);
175  m_pivotInB.serialize(p2pData->m_pivotInB);
176 
178 }
179 
180 #endif //BT_POINT2POINTCONSTRAINT_H
point to point constraint between two rigidbodies each with a pivotpoint that descibes the 'ballsocke...
Jacobian entry is an abstraction that allows to describe constraints it can be used in combination wi...
btTypedConstraintDoubleData m_typeConstraintData
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
bool m_useSolveConstraintObsolete
for backwards compatibility during the transition to 'getInfo/getInfo2'
virtual int calculateSerializeBufferSize() const
#define SIMD_FORCE_INLINE
Definition: btScalar.h:81
void setPivotB(const btVector3 &pivotB)
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 ...
const btVector3 & getPivotInA() const
The btRigidBody is the main class for rigid body objects.
Definition: btRigidBody.h:62
this structure is not used, except for loading pre-2.82 .bullet files
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:82
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
#define btPoint2PointConstraintData2
TypedConstraint is the baseclass for Bullet constraints and vehicles.
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition: btScalar.h:403
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
void setPivotA(const btVector3 &pivotA)
const btVector3 & getPivotInB() const
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 th...
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 ...
#define btPoint2PointConstraintDataName
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:292