Bullet Collision Detection & Physics Library
Classes | Macros
btMultiBody.h File Reference
#include "LinearMath/btScalar.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btQuaternion.h"
#include "LinearMath/btMatrix3x3.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "btMultiBodyLink.h"
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Go to the source code of this file.

Classes

class  btMultiBody
 
struct  btMultiBodyLinkDoubleData
 
struct  btMultiBodyLinkFloatData
 
struct  btMultiBodyDoubleData
 do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
 
struct  btMultiBodyFloatData
 do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...
 

Macros

#define btMultiBodyData   btMultiBodyFloatData
 serialization data, don't change them if you are not familiar with the details of the serialization mechanisms More...
 
#define btMultiBodyDataName   "btMultiBodyFloatData"
 
#define btMultiBodyLinkData   btMultiBodyLinkFloatData
 
#define btMultiBodyLinkDataName   "btMultiBodyLinkFloatData"
 

Macro Definition Documentation

#define btMultiBodyData   btMultiBodyFloatData

serialization data, don't change them if you are not familiar with the details of the serialization mechanisms

Definition at line 42 of file btMultiBody.h.

#define btMultiBodyDataName   "btMultiBodyFloatData"

Definition at line 43 of file btMultiBody.h.

#define btMultiBodyLinkData   btMultiBodyLinkFloatData

Definition at line 44 of file btMultiBody.h.

#define btMultiBodyLinkDataName   "btMultiBodyLinkFloatData"

Definition at line 45 of file btMultiBody.h.