Bullet Collision Detection & Physics Library
Macros | Functions | Variables
btMultiBody.cpp File Reference
#include "btMultiBody.h"
#include "btMultiBodyLink.h"
#include "btMultiBodyLinkCollider.h"
#include "btMultiBodyJointFeedback.h"
#include "LinearMath/btTransformUtil.h"
#include "LinearMath/btSerializer.h"
Include dependency graph for btMultiBody.cpp:

Go to the source code of this file.

Macros

#define vecMulVecTranspose(v0, v1Transposed)   outerProduct(v0, v1Transposed)
 

Functions

btMatrix3x3 outerProduct (const btVector3 &v0, const btVector3 &v1)
 

Variables

bool gJointFeedbackInWorldSpace = false
 todo: determine if we need these options. If so, make a proper API, otherwise delete those globals More...
 
bool gJointFeedbackInJointFrame = false
 

Macro Definition Documentation

#define vecMulVecTranspose (   v0,
  v1Transposed 
)    outerProduct(v0, v1Transposed)

Definition at line 714 of file btMultiBody.cpp.

Function Documentation

btMatrix3x3 outerProduct ( const btVector3 v0,
const btVector3 v1 
)
inline

Definition at line 693 of file btMultiBody.cpp.

Variable Documentation

bool gJointFeedbackInJointFrame = false

Definition at line 36 of file btMultiBody.cpp.

bool gJointFeedbackInWorldSpace = false

todo: determine if we need these options. If so, make a proper API, otherwise delete those globals

Definition at line 35 of file btMultiBody.cpp.