Bullet Collision Detection & Physics Library
btMinMax.h
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1 /*
2 Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
3 
4 This software is provided 'as-is', without any express or implied warranty.
5 In no event will the authors be held liable for any damages arising from the use of this software.
6 Permission is granted to anyone to use this software for any purpose,
7 including commercial applications, and to alter it and redistribute it freely,
8 subject to the following restrictions:
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14 
15 
16 
17 #ifndef BT_GEN_MINMAX_H
18 #define BT_GEN_MINMAX_H
19 
20 #include "btScalar.h"
21 
22 template <class T>
23 SIMD_FORCE_INLINE const T& btMin(const T& a, const T& b)
24 {
25  return a < b ? a : b ;
26 }
27 
28 template <class T>
29 SIMD_FORCE_INLINE const T& btMax(const T& a, const T& b)
30 {
31  return a > b ? a : b;
32 }
33 
34 template <class T>
35 SIMD_FORCE_INLINE const T& btClamped(const T& a, const T& lb, const T& ub)
36 {
37  return a < lb ? lb : (ub < a ? ub : a);
38 }
39 
40 template <class T>
41 SIMD_FORCE_INLINE void btSetMin(T& a, const T& b)
42 {
43  if (b < a)
44  {
45  a = b;
46  }
47 }
48 
49 template <class T>
50 SIMD_FORCE_INLINE void btSetMax(T& a, const T& b)
51 {
52  if (a < b)
53  {
54  a = b;
55  }
56 }
57 
58 template <class T>
59 SIMD_FORCE_INLINE void btClamp(T& a, const T& lb, const T& ub)
60 {
61  if (a < lb)
62  {
63  a = lb;
64  }
65  else if (ub < a)
66  {
67  a = ub;
68  }
69 }
70 
71 #endif //BT_GEN_MINMAX_H
#define SIMD_FORCE_INLINE
Definition: btScalar.h:81
void btClamp(T &a, const T &lb, const T &ub)
Definition: btMinMax.h:59
void btSetMin(T &a, const T &b)
Definition: btMinMax.h:41
void btSetMax(T &a, const T &b)
Definition: btMinMax.h:50
const T & btMax(const T &a, const T &b)
Definition: btMinMax.h:29
const T & btMin(const T &a, const T &b)
Definition: btMinMax.h:23
const T & btClamped(const T &a, const T &lb, const T &ub)
Definition: btMinMax.h:35