Bullet Collision Detection & Physics Library
btConvexHullShape.h
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #ifndef BT_CONVEX_HULL_SHAPE_H
17 #define BT_CONVEX_HULL_SHAPE_H
18 
22 
23 
27 {
29 
30 public:
32 
33 
37  btConvexHullShape(const btScalar* points=0,int numPoints=0, int stride=sizeof(btVector3));
38 
39  void addPoint(const btVector3& point, bool recalculateLocalAabb = true);
40 
41 
43  {
44  return &m_unscaledPoints[0];
45  }
46 
48  {
49  return &m_unscaledPoints[0];
50  }
51 
53  const btVector3* getPoints() const
54  {
55  return getUnscaledPoints();
56  }
57 
58  void optimizeConvexHull();
59 
61  {
62  return m_unscaledPoints[i] * m_localScaling;
63  }
64 
66  {
67  return m_unscaledPoints.size();
68  }
69 
70  virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
71  virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
72  virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
73 
74 
75  virtual void project(const btTransform& trans, const btVector3& dir, btScalar& minProj, btScalar& maxProj, btVector3& witnesPtMin,btVector3& witnesPtMax) const;
76 
77 
78  //debugging
79  virtual const char* getName()const {return "Convex";}
80 
81 
82  virtual int getNumVertices() const;
83  virtual int getNumEdges() const;
84  virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
85  virtual void getVertex(int i,btVector3& vtx) const;
86  virtual int getNumPlanes() const;
87  virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
88  virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
89 
91  virtual void setLocalScaling(const btVector3& scaling);
92 
93  virtual int calculateSerializeBufferSize() const;
94 
96  virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
97 
98 };
99 
102 {
104 
107 
109  char m_padding3[4];
110 
111 };
112 
113 
115 {
116  return sizeof(btConvexHullShapeData);
117 }
118 
119 
120 #endif //BT_CONVEX_HULL_SHAPE_H
121 
virtual int calculateSerializeBufferSize() const
const btVector3 * getUnscaledPoints() const
virtual const char * getName() const
btConvexInternalShapeData m_convexInternalShapeData
btVector3DoubleData * m_unscaledPointsDoublePtr
#define SIMD_FORCE_INLINE
Definition: btScalar.h:81
btAlignedObjectArray< btVector3 > m_unscaledPoints
int getNumPoints() const
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 ...
btVector3 getScaledPoint(int i) const
btVector3 * getUnscaledPoints()
int size() const
return the number of elements in the array
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 ...
btVector3FloatData * m_unscaledPointsFloatPtr
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:82
const btVector3 * getPoints() const
getPoints is obsolete, please use getUnscaledPoints
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape.
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition: btScalar.h:403
static void addPoint(unsigned int &vcount, btVector3 *p, btScalar x, btScalar y, btScalar z)
The btConvexHullShape implements an implicit convex hull of an array of vertices. ...
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:292