Bullet Collision Detection & Physics Library
btConvex2dShape.cpp
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #include "btConvex2dShape.h"
17 
19 btConvexShape (), m_childConvexShape(convexChildShape)
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35 void btConvex2dShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
36 {
37  m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors,supportVerticesOut,numVectors);
38 }
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55 void btConvex2dShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
56 {
57  m_childConvexShape->getAabb(t,aabbMin,aabbMax);
58 }
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60 void btConvex2dShape::getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
61 {
62  m_childConvexShape->getAabbSlow(t,aabbMin,aabbMax);
63 }
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80 {
81  return m_childConvexShape->getMargin();
82 }
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89 void btConvex2dShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
90 {
91  m_childConvexShape->getPreferredPenetrationDirection(index,penetrationVector);
92 }
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const =0
virtual void calculateLocalInertia(btScalar mass, btVector3 &inertia) const =0
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
virtual void calculateLocalInertia(btScalar mass, btVector3 &inertia) const
virtual void getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const =0
btConvexShape * m_childConvexShape
virtual int getNumPreferredPenetrationDirections() const
virtual void setMargin(btScalar margin)
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const =0
virtual const btVector3 & getLocalScaling() const
The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape...
Definition: btConvexShape.h:31
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicat...
virtual btScalar getMargin() const
virtual const btVector3 & getLocalScaling() const =0
virtual void setLocalScaling(const btVector3 &scaling)
virtual void getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0
virtual int getNumPreferredPenetrationDirections() const =0
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
btConvex2dShape(btConvexShape *convexChildShape)
void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicat...
virtual void getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const =0
virtual btScalar getMargin() const =0
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:83
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:34
virtual void setLocalScaling(const btVector3 &scaling)=0
virtual void getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const
virtual void setMargin(btScalar margin)=0
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:292
virtual ~btConvex2dShape()